Yu-Gi-Oh! Trading Card Game in Konami's H1 FY2026 Results

11/13/2025

How Yugioh Is Holding Up For Konami

Konami Group Corporation released its Consolidated Financial Results for the Six Months Ended September 30, 2025, under IFRS. The Yu-Gi-Oh! Trading Card Game (TCG) operates within the Digital Entertainment segment and contributes to the segment’s revenue and profit growth. This report isolates financial metrics relevant to the TCG based on segment-level disclosures and historical contribution estimates.

Consolidated Overview

  • Revenue: ¥224,839 million (+22.1% YoY)

  • Business Profit: ¥65,086 million (+29.6% YoY)

  • Operating Profit: ¥64,268 million (+28.9% YoY)

  • Profit Attributable to Owners: ¥46,486 million (+27.7% YoY)

All metrics represent record highs for a first-half period.

Digital Entertainment Segment Performance

H1 FY2026 Revenue: ¥168,777M

H1 FY2025 Revenue: ¥131,650M

YoY Change: +28.2%

H1 FY2026 Business Profit: ¥61,378M

H1 FY2025 Business Profit: ¥46,647M

YoY Change: +31.6%

H1 FY2026 % of Total Revenue: 75.1%

H1 FY2025 % of Total Revenue: 71.5%

The segment includes video games, mobile titles, esports, and card games. Konami does not disclose IP-level revenue in IFRS filings.

Estimated Yu-Gi-Oh! TCG Contribution

Using prior-year breakdowns and segment commentary:

  • Full FY2025 (Apr 2024–Mar 2025): Yu-Gi-Oh! franchise revenue ≈ ¥173.4 billion (source: Konami investor materials, segment allocation).

  • Historical Segment Share: ~25–30% of Digital Entertainment revenue in stable periods.

H1 FY2026 Estimate (prorated and adjusted for growth):

  • Revenue Contribution: ¥42.2B – ¥50.6B

  • Business Profit Contribution: ¥15.2B – ¥18.2B (at segment margin of 36.4%)

These ranges reflect:

  1. 28.2% segment growth vs. prior year.

  2. Sustained physical product sales (booster packs, structure decks, accessory kits).

  3. Digital revenue from Yu-Gi-Oh! MASTER DUEL (90M+ cumulative downloads, in-app purchases).

  4. No reported inventory write-downs or demand contraction.

Full-Year FY2026 Guidance

Digital Entertainment Revenue: ¥310,000M

Digital Entertainment Business Profit: ¥103,000M

Implied H2 requirement: ¥141,223M revenue, ¥41,622M profit. Yu-Gi-Oh! TCG expected to deliver ~¥85B–¥100B for full year at current run rate.